A pre-release picture of the Link from The Legend of Zelda: Spirit Tracks appearing as a background character on Spirit Train. Due to its very short fuse, it has much better bomb recovery potential than Bomb or Time Bomb. Altogether, these traits make it a very reliable combo starter: it can combo into Spin Attack from 0%-10%; into itself and up smash from 0% to low percentages; into a short hopped neutral aerial; short hopped back aerial and short hopped Spin Attack from low to medium percentages; and into forward aerial and up aerial from medium to high percentages. Toon Link's hair is not affected by gravity or wind. The majority of Toon Link's attributes noticeably differ from those of his alternate timeline counterpart. Using his down aerial alongside Yoshi's Yoshi Bomb and Bowser's Bowser Bomb. Ultimately, Toon Link's lowered overall damage output necessitates using his useful projectiles and combo game to continually rack up damage before he can attempt to score KOs with his smash attacks, forward aerial, clean up aerial and back throw. Despite having sparse tournament results, Toon Link nevertheless found success thanks to professionals like Hyuga, Zan, Anaky and Sigma achieving very favorable results in their respective regions. Aside from this, his up throw can also combo into a short hopped up aerial at low percentages. I do. Mobile-friendly Frame Data for Zero Suit Samus in Super Smash Bros. This has led to a much larger overhaul in his moveset than most other returning veterans, in which several of his attacks of been altered in knockback, range, lag, or have been completely reworked altogether. Its respectable damage output and high knockback growth make it one of Toon Link's most viable KOing options. Floating Boomerang deals a considerable amount of hitstun, which makes it a useful combo option to catch opponents off guard when used correctly. Pins the opponent to the ground and then performs an. ... For veteran characters from Smash 4, notes about how a move has changed in terms of frame data. Banjo & Kazooie. 44 - Wolf. The removal of its initial hitbox in favor of a single, slightly more damaging throw hitbox has resulted in it now having a consistent, albeit unchanged damage output. Most of his direct buffs do not significantly improve him, while his direct nerfs are more drastic. Villager. In regard to custom moves, Toon Link has a number of useful ones at his disposal. For a gallery of Toon Link's hitboxes, see here. This is a slight drop from his placement in Brawl, where he was ranked 13th out of 38th. His return to the series was announced in a Director's Room Miiverse post on September 26th, 2013, which also commemorated The Legend of Zelda: The Wind Waker HD being released in Japan on the same day. Toon Link's bread and butter combos, how to unlock, frame data, alt costumes and skins, as well as Toon Link's matchups, counters, and tier list placement can all be found here. Frames: 67 IASA: None Frames: 9-11 Damage: BKB: KBG: Angle: Has Grabbox Frames: 12-15 Damage: BKB: KBG: Angle: Has Grabbox Despite the improvements his projectiles have received, they have also received some nerfs both direct and indirect. Although they differ on the majority of their attributes, Toon Link and Link both have above-average walking speeds and slow air speeds. The Hookshot functions as a. Although they differ on the majority of their attributes, Toon Link and Link both have above-average walking speeds and slow air speeds. RIP. Altogether, these traits make it useful for launching an opponent into a descending Bomb. Bowser. Young Link. It disappears if it hits an opponent on the way back, but can then be re-thrown immediately afterward. It can also combo into a dash attack at low percentages, but this combo is only effective if the opponent misses their. Jigglypuff. Up tilt is the most effective of these: it can combo into itself, up smash, and Spin Attack at low percentages; a short hopped neutral aerial, short hopped back aerial, and short hopped Spin Attack at low to medium percentages; and forward aerial and up aerial at medium to high percentages. Lastly, reflection-based moves are very detrimental for Toon Link; in addition to turning his projectiles against him, they also significantly hinder his Bomb-based combo game. His grabs have more range and significantly less ending lag; back throw is now one of his most viable KOing options; and Hookshot covers significantly more distance as a tether recovery. Wii Fit Trainer. Frame Data Notes. Thanks to its longer range, the Hookshot has become an even more effective tether recovery and has lost its dubious distinction as the shortest ranged tether grab. It KOs middleweights at 110%/99% (, Quickly turns around to perform an upward slash behind himself. Its last hit is strong enough to KO middleweights at 100% while near the upper blast line of Final Destination in, 4% (grounded and aerial thrown/smash thrown Bomb), 6% (grounded thrown explosion at body/feet), 7% (grounded smash thrown explosion at feet/aerial thrown explosion at body), 8% (aerial thrown explosion at feet), 0.5%-2% (grounded thrown/smash thrown Bomb), 2%-4% (aerial thrown/smash thrown Bomb), 5% (grounded and aerial thrown/smash thrown explosion), The Bomb is smaller, has a shorter fuse (~2 seconds) and covers much less distance when thrown or smash thrown. As a result of his early success, Toon Link was ranked 22nd on the first tier list. So since everyone can play that game but lots of other characters can apply pressure more effectively and have critical points where they can look for certain kill confirms in ordinary play, they're flat out better than toon link is. The Boomerang travels quickly and pierces opponents during its flight and return. 46 - Mega Man. Considered by many to be the worst character in Smash 4. Project M is a community-made mod of Brawl inspired by Super Smash Bros. Melee's gameplay designed to add rich, technical gameplay to a balanced cast of characters while additionally enhancing the speed of play. However, Toon Link has some weaknesses. Ultimate. Opinions of Toon Link further improved when Hyuga announced his participation in GENESIS 3, where he placed 9th. Thanks to its explosion no longer damaging Toon Link upon contact with an opponent, Bomb now grants him a number of follow-ups at varying percentages. In comparison, its second hit has very high knockback growth, and launches the opponent behind Toon Link. By extension, Toon Link's frame data in regard to start-up and landing lag is below-average. It hits on frame 8, has very low base knockback, very high knockback growth and minimal ending lag, and launches at 95°/85°/105° depending on which portion of the Master Sword hits the opponent. After pulling, lasts 196 frames and explodes on frame 197. young link Menu. Toon Link's throws can supplement his projectiles, as he can use them to launch an opponent into the trajectory of a previously thrown Boomerang or Bomb, such as up throw into a descending Bomb. However, bomb recovery will not work well in conjunction with Flying Spin Attack’s armor, due to it activating just before the bomb goes off, causing Toon Link to still enter freefall. Upon SSB4's release, players had high expectations of Toon Link because of his success in Brawl. Yoshi.
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